#pragma once

#include "Mouvable.h"

//la classe Ghost héritage de la classe Mouvable
class Ghost: public Mouvable {

private:
	char elemBefore;
	bool canLeaveJail;

public:
	Ghost();
	Ghost(int, int);
	char getElemBefore() {
		return this->elemBefore;
	}
	void setElemBefore(char elemBefore);
	bool getCanLeaveJail() {
		return canLeaveJail;
	}
	void setCanLeaveJail(bool canLeaveJail);
	void defineDirection();
};
